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It is not very clear why I can't purchase market for my second city? No idea what resources it costs, other than capacity reductions when built for wood and pottery, so I have no idea what I'm missing. There is no message to tell me "You have insufficient x to build this" or other means to understand.

Upgrading resource buildings should have priority over resources from maintenance and secondary/tertiary resource processing, otherwise you can end up deadlocked. I do not have enough tools to upgrade tools or upgrade iron or upgrade iron ore. I do not have enough iron ore to make more of any. Catch 22 where I would have to go backwards and destroy my infrastructure in order to try and reestablish a supply chain, however if the game allowed upgrades to take priority on income then this wouldn't be an issue.

Really good game so far though, just those couple of nitpicks

About the markets, the word capacity is incorrect, it should not have been there. Markets don't reduce your capacity at all and just cost 10 Wood and 10 Pottery. I will add a details to it. Furthermore, you should have enough production for the extra upkeep to buy one. As said, I will add info in a future release.

I balanced the upgrade/upkeep cycle a couple of times, and I see your point. I will look into it whether I can change this, but it is actually tougher than you might think, as I don't want a severe penalty to happiness when you are upgrading (one version had that: upgrade anything and drop to 0% happiness for upkeep). So, I will take note of this and see if I can slightly change the priorities, but I don't want to change too much in this area (as other deadlocks can arise)

Thanks for the compliment. I hope you recommend the game to others.

Ps. for mobile the android version is the same as this version (but with an optional speedup function)